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Generating diverse clothed 3D human animations via a generative model 期刊论文
COMPUTATIONAL VISUAL MEDIA, 2024, 卷号: 10, 期号: 2, 页码: 261-277
作者:  Shi, Min;  Feng, Wenke;  Gao, Lin;  Zhu, Dengming
收藏  |  浏览/下载:3/0  |  提交时间:2024/05/20
Transformer  garment animation  conditional variational autoencoder (CVAE)  computer graphics  
NeUDF: Learning Neural Unsigned Distance Fields With Volume Rendering 期刊论文
IEEE TRANSACTIONS ON PATTERN ANALYSIS AND MACHINE INTELLIGENCE, 2024, 卷号: 46, 期号: 4, 页码: 2364-2377
作者:  Liu, Yu-Tao;  Wang, Li;  Yang, Jie;  Chen, Weikai;  Meng, Xiaoxu;  Yang, Bo;  Gao, Lin
收藏  |  浏览/下载:3/0  |  提交时间:2024/05/20
Surface reconstruction  Rendering (computer graphics)  Image reconstruction  Shape  Image color analysis  Topology  Surface texture  Unsigned distance fields  volume rendering  shape reconstruction from multi-view images  open surfaces  
Motion-Inspired Real-Time Garment Synthesis with Temporal-Consistency 期刊论文
JOURNAL OF COMPUTER SCIENCE AND TECHNOLOGY, 2023, 卷号: 38, 期号: 6, 页码: 1356-1368
作者:  Wei, Yu-Kun;  Shi, Min;  Feng, Wen-Ke;  Zhu, Deng-Ming;  Mao, Tian-Lu
收藏  |  浏览/下载:2/0  |  提交时间:2024/05/20
clothing animation  computer graphics  transformer  temporal consistency  
Automatic temporal clothing deformation prediction: applicable to variable shape and motion 期刊论文
TEXTILE RESEARCH JOURNAL, 2023, 页码: 16
作者:  Shi, Min;  Zhuo, Xinru;  Mao, Tianlu;  Zhu, Dengming;  Shao, Xinyan
收藏  |  浏览/下载:8/0  |  提交时间:2023/12/04
Clothing simulation  deep learning  computer graphics  transformer  
Optimizing the LINPACK Algorithm for Large-Scale PCIe-Based CPU-GPU Heterogeneous Systems 期刊论文
IEEE TRANSACTIONS ON PARALLEL AND DISTRIBUTED SYSTEMS, 2021, 卷号: 32, 期号: 9, 页码: 2367-2380
作者:  Tan, Guangming;  Shui, Chaoyang;  Wang, Yinshan;  Yu, Xianzhi;  Yan, Yujin
收藏  |  浏览/下载:38/0  |  提交时间:2021/12/01
Pipeline processing  Graphics processing units  Computer architecture  Supercomputers  Clustering algorithms  Programming  Optimization  LINPACK algorithm  software pipeline  performance model  heterogeneous computing  cluster  
A review of computer graphics approaches to urban modeling from a machine learning perspective 期刊论文
FRONTIERS OF INFORMATION TECHNOLOGY & ELECTRONIC ENGINEERING, 2021, 页码: 11
作者:  Feng, Tian;  Fan, Feiyi;  Bednarz, Tomasz
收藏  |  浏览/下载:27/0  |  提交时间:2021/12/01
Urban modeling  Computer graphics  Machine learning  Deep learning  TP399  
Machine Learning Computers With Fractal von Neumann Architecture 期刊论文
IEEE TRANSACTIONS ON COMPUTERS, 2020, 卷号: 69, 期号: 7, 页码: 998-1014
作者:  Zhao, Yongwei;  Fan, Zhe;  Du, Zidong;  Zhi, Tian;  Li, Ling;  Guo, Qi;  Liu, Shaoli;  Xu, Zhiwei;  Chen, Tianshi;  Chen, Yunji
收藏  |  浏览/下载:54/0  |  提交时间:2020/12/10
Machine learning  Computers  Fractals  Programming  Computer architecture  Graphics processing units  Matrix decomposition  Machine learning  architecture  neural networks  programming efficiency  
A survey on deep geometry learning: From a representation perspective 期刊论文
COMPUTATIONAL VISUAL MEDIA, 2020, 卷号: 6, 期号: 2, 页码: 113-133
作者:  Xiao, Yun-Peng;  Lai, Yu-Kun;  Zhang, Fang-Lue;  Li, Chunpeng;  Gao, Lin
收藏  |  浏览/下载:31/0  |  提交时间:2021/12/01
3D shape representation  geometry learning  neural networks  computer graphics  
Panoramic Light Field From Hand-Held Video and Its Sampling for Real-Time Rendering 期刊论文
IEEE TRANSACTIONS ON CIRCUITS AND SYSTEMS FOR VIDEO TECHNOLOGY, 2020, 卷号: 30, 期号: 4, 页码: 1011-1021
作者:  Zhao, Qiang;  Dai, Feng;  Lv, Jing;  Ma, Yike;  Zhang, Yongdong
收藏  |  浏览/下载:55/0  |  提交时间:2020/12/10
Cameras  Rendering (computer graphics)  Streaming media  Light fields  Real-time systems  Apertures  Integer linear programming  Panoramic  light field  hand-held  sampling  set multicover problem  integer linear programming  
A modified post-TnL vertex cache for the multi-shader embedded GPUs 期刊论文
IEICE ELECTRONICS EXPRESS, 2015, 卷号: 12, 期号: 10, 页码: 12
作者:  Wei, Jizeng;  Chang, Yisong;  Li, Bingchao;  Guo, Wei;  Sun, Jizhou
收藏  |  浏览/下载:45/0  |  提交时间:2019/12/13
computer graphics  embedded GPU  vertex cache  vertex/unified shader  triangle strip