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NeRF-Texture: Synthesizing Neural Radiance Field Textures 期刊论文
IEEE TRANSACTIONS ON PATTERN ANALYSIS AND MACHINE INTELLIGENCE, 2024, 卷号: 46, 期号: 9, 页码: 5986-6000
作者:  Huang, Yi-Hua;  Cao, Yan-Pei;  Lai, Yu-Kun;  Shan, Ying;  Gao, Lin
收藏  |  浏览/下载:1/0  |  提交时间:2024/12/06
Shape  Rendering (computer graphics)  Surface texture  Feature extraction  Geometry  Optimization  Image reconstruction  Meso-structure texture  neural radiance fields  texture synthesis  
Recent advances in 3D Gaussian splatting 期刊论文
COMPUTATIONAL VISUAL MEDIA, 2024, 页码: 30
作者:  Wu, Tong;  Yuan, Yu-Jie;  Zhang, Ling-Xiao;  Yang, Jie;  Cao, Yan-Pei;  Yan, Ling-Qi;  Gao, Lin
收藏  |  浏览/下载:1/0  |  提交时间:2024/12/06
3D Gaussian splatting (3DGS)  radiance field  novel view synthesis  3D editing  scene generation  
SketchDream: Sketch-based Text-to-3D Generation and Editing 期刊论文
ACM TRANSACTIONS ON GRAPHICS, 2024, 卷号: 43, 期号: 4, 页码: 13
作者:  Liu, Feng-Lin;  Fu, Hongbo;  Lai, Yu-Kun;  Gao, Lin
收藏  |  浏览/下载:2/0  |  提交时间:2024/12/06
sketch-based interaction  diffusion models  neural radiance fields  3D generation  
Haisor: Human-aware Indoor Scene Optimization via Deep Reinforcement Learning 期刊论文
ACM TRANSACTIONS ON GRAPHICS, 2024, 卷号: 43, 期号: 2, 页码: 17
作者:  Sun, Jia-Mu;  Yang, Jie;  Mo, Kaichun;  Lai, Yu-Kun;  Guibas, Leonidas;  Gao, Lin
收藏  |  浏览/下载:2/0  |  提交时间:2024/12/06
Scene optimization  scene synthesis  human aware  reinforcement learning  Monte Carlo search  robot simulation  imitation learning