CSpace

浏览/检索结果: 共4条,第1-4条 帮助

限定条件    
已选(0)清除 条数/页:   排序方式:
Zero-Shot Embedding via Regularization-Based Recollection and Residual Familiarity Processes 期刊论文
IEEE TRANSACTIONS ON SYSTEMS MAN CYBERNETICS-SYSTEMS, 2021, 页码: 18
作者:  Lyu, Mengyao;  Han, Hu;  Bai, Xiangzhi
收藏  |  浏览/下载:31/0  |  提交时间:2022/06/21
Embedding-based method  image classification  knowledge transfer  zero-shot learning (ZSL)  
Retrieval-enhanced adversarial training with dynamic memory-augmented attention for image paragraph captioning 期刊论文
KNOWLEDGE-BASED SYSTEMS, 2021, 卷号: 214, 页码: 10
作者:  Xu, Chunpu;  Yang, Min;  Ao, Xiang;  Shen, Ying;  Xu, Ruifeng;  Tian, Jinwen
收藏  |  浏览/下载:33/0  |  提交时间:2021/12/01
Image paragraph captioning  Key-value memory network  Adversarial training  
Roulette: A Pruning Framework to Train a Sparse Neural Network From Scratch 期刊论文
IEEE ACCESS, 2021, 卷号: 9, 页码: 51134-51145
作者:  Zhong, Qiaoling;  Zhang, Zhibin;  Qiu, Qiang;  Cheng, Xueqi
收藏  |  浏览/下载:39/0  |  提交时间:2021/12/01
Network pruning  inference acceleration  model compression  multiple GPUs  
Combining Recurrent Neural Networks and Adversarial Training for Human Motion Synthesis and Control 期刊论文
IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS, 2021, 卷号: 27, 期号: 1, 页码: 14-28
作者:  Wang, Zhiyong;  Chai, Jinxiang;  Xia, Shihong
收藏  |  浏览/下载:33/0  |  提交时间:2021/12/01
Hidden Markov models  Data models  Training  Generators  Mathematical model  Recurrent neural networks  Animation  Deep learning  adversarial training  human motion modeling  synthesis and control