CSpace

浏览/检索结果: 共5条,第1-5条 帮助

限定条件    
已选(0)清除 条数/页:   排序方式:
Accelerating k-Shape Time Series Clustering Algorithm Using GPU 期刊论文
IEEE TRANSACTIONS ON PARALLEL AND DISTRIBUTED SYSTEMS, 2023, 卷号: 34, 期号: 10, 页码: 2718-2734
作者:  Wang, Xun;  Song, Ruibao;  Xiao, Junmin;  Li, Tong;  Li, Xueqi
收藏  |  浏览/下载:7/0  |  提交时间:2023/12/04
Data space  time series analysis  time series clustering  GPU architecture  k-shape algorithm  
Optimizing the LINPACK Algorithm for Large-Scale PCIe-Based CPU-GPU Heterogeneous Systems 期刊论文
IEEE TRANSACTIONS ON PARALLEL AND DISTRIBUTED SYSTEMS, 2021, 卷号: 32, 期号: 9, 页码: 2367-2380
作者:  Tan, Guangming;  Shui, Chaoyang;  Wang, Yinshan;  Yu, Xianzhi;  Yan, Yujin
收藏  |  浏览/下载:38/0  |  提交时间:2021/12/01
Pipeline processing  Graphics processing units  Computer architecture  Supercomputers  Clustering algorithms  Programming  Optimization  LINPACK algorithm  software pipeline  performance model  heterogeneous computing  cluster  
Architectural Support for NVRAM Persistence in GPUs 期刊论文
IEEE TRANSACTIONS ON PARALLEL AND DISTRIBUTED SYSTEMS, 2020, 卷号: 31, 期号: 5, 页码: 1107-1120
作者:  Chen, Sui;  Liu, Lei;  Zhang, Weihua;  Peng, Lu
收藏  |  浏览/下载:50/0  |  提交时间:2020/12/10
NVRAM  persistence  GPUs  helper warps  
moDNN: Memory Optimal Deep Neural Network Training on Graphics Processing Units 期刊论文
IEEE TRANSACTIONS ON PARALLEL AND DISTRIBUTED SYSTEMS, 2019, 卷号: 30, 期号: 3, 页码: 646-661
作者:  Chen, Xiaoming;  Chen, Danny Ziyi;  Han, Yinhe;  Hu, Xiaobo Sharon
收藏  |  浏览/下载:303/0  |  提交时间:2019/04/03
Deep neural networks  graphics processing units  memory usage  
A Parallel Algorithm for Game Tree Search Using GPGPU 期刊论文
IEEE TRANSACTIONS ON PARALLEL AND DISTRIBUTED SYSTEMS, 2015, 卷号: 26, 期号: 8, 页码: 2114-2127
作者:  Li, Liang;  Liu, Hong;  Wang, Hao;  Liu, Taoying;  Li, Wei
收藏  |  浏览/下载:42/0  |  提交时间:2019/12/13
Parallel computing  GPU  game tree search  alpha-beta pruning  Conect6  Chess