Institute of Computing Technology, Chinese Academy IR
| Hierarchical Reverse Games for the Resource Ecosystem in Cloud-Edge Computing | |
| Pei, Manlin1; Wang, Chenyu2; Wang, Xia3; Zheng, Zhigao4,5; Huang, Jianhui6; Wang, Shengling7; Guo, Yufei8 | |
| 2025-05-01 | |
| 发表期刊 | IEEE TRANSACTIONS ON CONSUMER ELECTRONICS
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| ISSN | 0098-3063 |
| 卷号 | 71期号:2页码:4039-4052 |
| 摘要 | Edge computing has emerged as a killer technology for a hyper-connected world due to its distributed architecture and customer-proximity property. Combined edge nodes with the cloud data center, a cloud-edge computing paradigm is formed, whose resource ecosystem calls for competitive pricing and optimal resource allocation. However, it is not feasible to realize global information-based optimization since some information is kept private to their owners. To solve this challenge, this paper develops the user-independent hierarchical reverse game and the user-assisted hierarchical reverse game to depict the relationship among the resource provider, the resource tenant, and the resource user. The aim is to seek the optimal strategies for players without revealing any private information. The common trait of both games is to force the players to report the optimal strategies based on their actual private information. This salient trait can produce privacy-preservation optimization since there is no requirement for the players to release their individual information directly, and the optimal strategies of other players can be deduced naturally. The difference between the user-independent hierarchical reverse game and the user-assisted one is that the game rules are stipulated entirely by the provider and the tenants (edge nodes) in the former, while some game rules can be customized according to the advice of users in the latter. This leads the user-independent hierarchical reverse game is more concise and easy to guarantee the incentive compatibility constraint, while the user-assisted hierarchical reverse game can attract more users since the game rules can adapt to their economic status, requirements, and preferences. |
| 关键词 | Cloud computing Pricing Cloud-edge computing resource allocation hierarchical reverse game privacy-preservation Cloud-edge computing resource allocation hierarchical reverse game privacy-preservation |
| DOI | 10.1109/TCE.2024.3415572 |
| 收录类别 | SCI |
| 语种 | 英语 |
| 资助项目 | Academic Divisions of the Chinese Academy of Sciences[2020-ZW12-A-024] ; National Natural Science Foundation of China[61772044] ; National Natural Science Foundation of China[62293555] ; National Natural Science Foundation of China[62402047] ; Major Program of Science and Technology Innovation 2030 of China[2022ZD0117105] ; Fundamental Research Funds for the Central Universities[2233100006] ; Major Program of Natural Science Research Foundation of Anhui Provincial Education Department[2022AH040148] |
| WOS研究方向 | Engineering ; Telecommunications |
| WOS类目 | Engineering, Electrical & Electronic ; Telecommunications |
| WOS记录号 | WOS:001554481300020 |
| 出版者 | IEEE-INST ELECTRICAL ELECTRONICS ENGINEERS INC |
| 引用统计 | |
| 文献类型 | 期刊论文 |
| 条目标识符 | http://119.78.100.204/handle/2XEOYT63/41795 |
| 专题 | 中国科学院计算技术研究所期刊论文_英文 |
| 通讯作者 | Wang, Xia |
| 作者单位 | 1.Beijing Jiaotong Univ, Sch Comp & Informat Technol, Beijing 100044, Peoples R China 2.Kennesaw State Univ, Dept Software Engn & Game Dev, Marietta, GA 30060 USA 3.Beijing Univ Technol, Sch Math Stat & Mech, Dept Stat & Data Sci, Beijing 100021, Peoples R China 4.Wuhan Univ, Natl Engn Res Ctr Multimedia Software, Hubei Key Lab Multimedia & Network Commun Engn, Inst Artificial Intelligence,Sch Comp Sci, Wuhan 430072, Peoples R China 5.Wuhan Univ, Hubei Luojia Lab, Wuhan 430072, Peoples R China 6.Chinese Acad Sci, Inst Comp Technol, Beijing 100045, Peoples R China 7.Beijing Normal Univ, Sch Artificial Intelligence, Beijing 100875, Peoples R China 8.George Washington Univ, Dept Stat, Washington, DC 20052 USA |
| 推荐引用方式 GB/T 7714 | Pei, Manlin,Wang, Chenyu,Wang, Xia,et al. Hierarchical Reverse Games for the Resource Ecosystem in Cloud-Edge Computing[J]. IEEE TRANSACTIONS ON CONSUMER ELECTRONICS,2025,71(2):4039-4052. |
| APA | Pei, Manlin.,Wang, Chenyu.,Wang, Xia.,Zheng, Zhigao.,Huang, Jianhui.,...&Guo, Yufei.(2025).Hierarchical Reverse Games for the Resource Ecosystem in Cloud-Edge Computing.IEEE TRANSACTIONS ON CONSUMER ELECTRONICS,71(2),4039-4052. |
| MLA | Pei, Manlin,et al."Hierarchical Reverse Games for the Resource Ecosystem in Cloud-Edge Computing".IEEE TRANSACTIONS ON CONSUMER ELECTRONICS 71.2(2025):4039-4052. |
| 条目包含的文件 | 条目无相关文件。 | |||||
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