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Single vs multiple collaborations in influencer-driven information dissemination: an evolutionary game model approach
Lv, Junjie1; Gong, Chaoyue1; Wang, Ziyi1,2; Wang, Yuanzhuo3
2025-04-08
发表期刊ASIA PACIFIC JOURNAL OF MARKETING AND LOGISTICS
ISSN1355-5855
页码21
摘要Purpose - This paper aims to counteract the time-related decay of information dissemination in social commerce by proposing an evolutionary game model based on complex networks, analyzing how companies with limited budgets strategically select or re-select macro- and meso-influencers to maximize dissemination effectiveness. Design/methodology/approach - The model integrates utility and social environment updating mechanisms to simulate individual forwarding decisions, utilizing a purchase intention function influenced by environmental and personal factors, as well as the number of previous purchasers. A pre-experiment was conducted to determine the optimal time interval, followed by numerical simulations comparing single-stage versus two-stage influencer engagement strategies. Findings - Results demonstrate that companies with low brand popularity should prioritize investments in macro-influencers at the initial stage, particularly in risk-averse markets. Those with medium-to-high brand popularity benefit more from a two-stage strategy, where the initial investment in macro-influencers ranges from 0.5 to 0.8, while the subsequent investment in meso-influencers remains below 0.5. This approach is especially effective in markets with a higher proportion of risk-seeking consumers. Research limitations/implications - The study is constrained by simulation parameters and lacks validation with real-world data, which may affect the generalizability of the findings. Future research should explore empirical validation to strengthen these insights. Originality/value - This study introduces a novel evolutionary game model approach to optimizing influencer collaborations and information dissemination strategies, providing valuable insights for adapting influencer engagement based on brand popularity and communication stage.
关键词Evolutionary game Influencers Information dissemination Consumer behavior Multi-stage strategy
DOI10.1108/APJML-09-2024-1256
收录类别SCI
语种英语
资助项目National Natural Science Foundation of China[62172393] ; Key Research and Development Program of Henan Province[241111211900]
WOS研究方向Business & Economics
WOS类目Business
WOS记录号WOS:001460920200001
出版者EMERALD GROUP PUBLISHING LTD
引用统计
文献类型期刊论文
条目标识符http://119.78.100.204/handle/2XEOYT63/40667
专题中国科学院计算技术研究所期刊论文_英文
通讯作者Lv, Junjie
作者单位1.Beijing Technol & Business Univ, Beijing, Peoples R China
2.Beijing Urban Mechanized Cleaning Serv Co Ltd, Beijing, Peoples R China
3.Chinese Acad Sci, Inst Comp Technol, Beijing, Peoples R China
推荐引用方式
GB/T 7714
Lv, Junjie,Gong, Chaoyue,Wang, Ziyi,et al. Single vs multiple collaborations in influencer-driven information dissemination: an evolutionary game model approach[J]. ASIA PACIFIC JOURNAL OF MARKETING AND LOGISTICS,2025:21.
APA Lv, Junjie,Gong, Chaoyue,Wang, Ziyi,&Wang, Yuanzhuo.(2025).Single vs multiple collaborations in influencer-driven information dissemination: an evolutionary game model approach.ASIA PACIFIC JOURNAL OF MARKETING AND LOGISTICS,21.
MLA Lv, Junjie,et al."Single vs multiple collaborations in influencer-driven information dissemination: an evolutionary game model approach".ASIA PACIFIC JOURNAL OF MARKETING AND LOGISTICS (2025):21.
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